Many of you may have gotten small tastes of Star Wars: Trench Run 2.0 and the Brass Monkey game controller from recent videos and articles. It’s literally been months of anticipation, but the moment we’ve been waiting for has finally arrived. We are pleased to announce that Trench Run 2.0 and the Brass Money controller have finally gone live in the iTunes store and on Starwars.com. Read the rest of this entry »
The convergence of mobile and the web is a topic that we’ve been giving a lot of thought to lately here at Infrared5.That is in part because we do development both for RIAs and games in the web browser, as well as for smart-phone devices like iPhone, iPad and Android, but of course this is also because we’ve created a new SDK to allow developers to control an experience residing in a browser using their mobile device. For those that haven’t seen it yet, it’s called Brass Monkey. Read the rest of this entry »
Time Magazine’s Techland writer Peter Ha caught up with Chris Allen at the E3 Conference to discuss the unreleased version of Star Wars: Trench Run and Infrared5’s latest product, Brass Monkey.
The new version of the Trench Run is set to launch in the coming weeks, and the Brass Monkey iPhone game controller is going to blow your mind. Brass Monkey allows users to control web based experiences (Flash & Unity3D) with their smart phones (iPhone & Android) to create a highly immersive gaming experience. By bridging the gap between mobile and web based gaming, Infrared5 has essentially created a experience similar to the Wii, but without the need for a console. Brass Monkey can connect multiple devices simultaneously and works over the WiFi network. Although the technology has its obvious connections to the gaming industry, it also has a multitude of other implementations, i.e. education, medical, interactive billboards, etc. Read the rest of this entry »