FITC Mobile 2010

September 3rd, 2010 by Mike Oldham

FITC Mobile 2010

Back for its second year, FITC Mobile is one of the only events covering all aspects of mobile content development – jam-packed with presentations, demonstrations, and panel discussions. With some of the most interesting and engaging presenters from around the world, FITC Mobile is two days and nights that will leave you inspired, energized and awed!

This year Infrared5′s CEO, Chris Allen, will present the new cutting edge Brass Monkey SDK for creating cross platform experiences. Chris will open your eyes to the possibilities and how Brass Monkey fits into the convergence of mobile and web.

Don’t miss out on an outstanding lineup of speakers and sessions and buy your tickets before it’s too late. It’s going to be another great conference and I hope to see you all there! Be sure to register with the discount code: infrared5 for $50 off.

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Star Wars: Trench Run 2.0 & Brass Monkey Launch

July 21st, 2010 by Mike Oldham

Many of you may have gotten small tastes of Star Wars: Trench Run 2.0 and the Brass Monkey game controller from recent videos and articles. It’s literally been months of anticipation, but the moment we’ve been waiting for has finally arrived. We are pleased to announce that Trench Run 2.0 and the Brass Money controller have finally gone live in the iTunes store and on Starwars.com.
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The Future of UX – The Convergence of Mobile and Web

June 25th, 2010 by Chris Allen

The convergence of mobile and the web is a topic that we’ve been giving a lot of thought to lately here at Infrared5.That is in part because we do development both for RIAs and games in the web browser, as well as for smart-phone devices like iPhone, iPad and Android, but of course this is also because we’ve created a new SDK to allow developers to control an experience residing in a browser using their mobile device. For those that haven’t seen it yet, it’s called Brass Monkey.
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